๐ Major Update
๐ ClickerGameTS v1.3 โ Tidal Update
Released: September 2026
- โก Performance Overhaul: Reworked game-loop timing and UI updates to improve runtime efficiency.
- ๐พ Save System Overhaul: Added debounced saving and safer handling of stored game data.
- ๐ Save Compatibility: Added migration support for existing saves, including legacy v1.2 data.
- ๐ก๏ธ Save Reliability: Added safer save handling and flushes when the page is hidden or unloaded.
- ๐ฎ Gameplay Improvements: Refined passive-production timing and progression handling.
- ๐ Milestone Updates: Improved achievement and milestone tracking.
- ๐ง Reset Improvements: Reset handling now targets game-related legacy storage keys rather than clearing all localStorage.
๐ฌ Major Update
๐ฌ ClickerGameTS v1.2 โ Dolphin Update
Released: August 22, 2026
- ๐ฌ Dolphin Master: Added the Dolphin Master milestone for reaching 10,000 clicks, including a special achievement badge and dolphin status activation.
- ๐พ Quantum Chips: Added Quantum Chips that generate +5 clicks per second and scale alongside the existing Auto-Clicker system.
- ๐ Quantum Prestige: Added the Prestige system, allowing players to reset normal progression in exchange for a permanent production multiplier.
- ๐ฅ Combo Engine: Added rapid-click combo tracking with a temporary multiplier that increases while the player maintains their clicking streak.
- โก Critical Hits: Added a chance for manual clicks to trigger powerful critical hits with dedicated statistics and visual effects.
- ๐ Expanded Analytics: Added total clicks, manual clicks, critical-hit ratio, passive production, uptime tracking, and production history visualization.
- ๐ Theme System: Added persistent light and dark themes with automatic UI updates across the application.
- ๐ค Username System: Added persistent player names and personalized dashboard greetings.
- ๐งช Developer Cheats: Added developer testing codes for quickly granting clicks during development and testing.
- ๐พ Save Validation & Migration: Upgraded the save system to version 12 with validation, invalid-state repair, and migration support for older saves.
- ๐ Cross-Tab Synchronization: Improved localStorage synchronization so important progression changes can update across open game tabs.
- โจ Juice & Feedback: Added click particles, button animations, counter effects, critical-hit flashes, and improved gameplay feedback.
- ๐ Production History: Added a live production history graph for tracking passive production performance over time.
- ๐ ๏ธ Save & UI Reliability: Improved defensive handling of stored values, missing page elements, upgrade states, and dynamic UI updates.
โ
Stable Release
๐ ClickerGameTS v1.1 Stable
Released: August 4, 2026
- ๐ ๏ธ Stability Improvements: Fixed runtime issues discovered during the v1.1 Beta testing period.
- ๐ Bug Fixes: Resolved several UI and gameplay bugs affecting buttons, statistics, upgrades, and state synchronization.
- ๐ฅ Combo System Polish: Improved combo tracking and timeout behavior for more consistent rapid-click gameplay.
- โก Critical Hit Fixes: Improved critical-hit handling and statistics tracking.
- ๐พ Save System Reliability: Improved save synchronization and protected stored progression from common invalid-state issues.
- ๐ค Passive Production Fixes: Improved Auto-Clicker, Quantum Chip, and offline production calculations.
- ๐ Prestige Reliability: Fixed progression-reset handling while preserving permanent prestige multipliers.
- ๐ Statistics Fixes: Improved live statistics and multiplier display accuracy.
- ๐ Cross-Page Compatibility: Improved script behavior across Dashboard, Analytics, Settings, Changelog, and Beta pages.
- โจ Final Beta Cleanup: Removed remaining v1.1 Beta issues and prepared the build for stable public release.
๐ Previous Beta
๐ฅ ClickerGameTS v1.1 Beta โ Combo & Streak Edition
Released: August 1, 2026
- ๐ฅ Combo Engine: Rapid clicking now builds a temporary combo multiplier.
- โก Critical Hits: Manual clicks can trigger powerful critical-hit rewards.
- ๐ Live Statistics: Added total clicks, best combo, critical hits, and multiplier tracking.
- ๐พ Improved Saves: Added v1.1 save export and import synchronization.
- ๐ Quantum Prestige: Reset progression to permanently increase the global multiplier.
- ๐ค Passive Production: Auto-Clickers and Quantum Chips generate clicks automatically.
- ๐ค Offline Production: Passive upgrades can generate clicks while you're away.
- ๐ Milestones: Added progressive click milestones and achievement badges.
- โจ Juice Update: Added click animations, combo feedback, critical-hit effects, and improved UI feedback.
- ๐ Cross-Tab Sync: Game state stays synchronized between open tabs.
๐ Seasonal Event
๐ป August Celebration Update (v1.0.1)
Released: August 1, 2026
- v1.0 Launch Rewards: Added a temporary account celebration modifier providing all active profiles with a special launch event boost multiplier.
- Summer UI Accents: Patched the design palette with warm, responsive theme adjustments honoring the start of August.
- Telemetry Polishing: Refined data precision inside the analytics engine loops to guarantee accurate baseline historical updates during the event window.
๐ Stable Release v1.0
Released: August 1, 2026
-
Fixed Click Crash Bug:
Resolved runtime
Uncaught TypeErrorerrors by fixing invalid element class mutations in the core event listener hooks. -
Decoupled Analytics Engine:
Engineered a standalone telemetry tracking loop inside
analytics.js. - High-Fidelity Vectors: Refactored real-time performance canvas rendering layers to resolve zero-height chart rendering issues.
๐ Stable Release Insider
Released: July 31, 2026
- Rewrote the core engine logic to resolve high-contrast infinite theme loops.
- Patched flexbox shop layouts to guarantee full component rendering safety constraints.
- Implemented defensive scripting elements to safeguard cross-tab execution loops.
๐ Stable Public Beta Release
Released: July 30, 2026
- Completed refactoring client engine frameworks for production deployment.
- Integrated refined gameplay balance modifiers across manual and automated production loops.
- Standardized cross-page component parameters using dynamic UI asset variables.
โจ Stable Release Preview
Released: July 29, 2026
- Fixed execution timing lag on the live digital clock component.
- Implemented real-time dual-browser window syncing via storage event listeners.
- Cleaned production git tree storage footprints by removing compressed backups.
๐ฆ Prerelease 2
Released: July 27, 2026
- Migrated old session data storage routines over to persistent localStorage.
- Configured variable canvas background parameters for theme updates.
- Added evaluation verification blocks for administrative test inputs.
๐งช Prerelease 1
Released: July 24, 2026
- Deployed core game state tracking parameters.
- Utilized sessionStorage to sandbox isolated single-tab manual playing loops.
- Established core layout wireframes and presentation grid layout frameworks.